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Please Read Clubman Class Car Overview/History

A step back in time discussing the Clubman Class Cars

  1. PAPPACLART

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    GT Arena Garage Info/History

    The GT Arena Clubman Garage consists of 4 Gran Turismo 6 car classes. These cars focus attention on tuning as well as driving skill.

    Each class is designed to cultivate a unique racing experience, from the incredibly close racing in Class K, to handling the raw horse power of a Class A car. Each class offers a very wide choice of competitive cars that ensure very close racing.

    All Clubman Class Cars follow the same basic rules.

    GT Arena Admin may edit specifications of existing classes or may add new classes or take some away. Additionally particular cars that are deemed too fast for a Class may be banned. This is ongoing and involves an extensive testing process as well as group shakedowns of car classes to ensure a level of equality between cars.


    The GT Arena Garage actually started as the GBRC Garage. When the GBRC (Grumpy British Racing Club) was formed, club staff understood the need for an easy way for members to race casually and competitively in a wide range of cars. Creating some car classes was the answer, based off of a simple power and weight formula, as opposed to the PP system, this seemed to closest way to match up cars. The GBRC cars went through many changes to ensure a wide variety of cars that are close and competitive. Now named GT Arena cars, they continue to be used both casually and in Official Club events.

    The GT Arena Garage is continually evolving, and car specifications may change, as well as new car classes being introduced or taken away.

    We are constantly evolving our Car classes to ensure close competitive and fair racing with a variety of cars.

    Engine Limiting

    PD have not made it easy for groups and clubs to race competitively with a wide range of cars. Of course, we have various tools to help us match up cars, like PP and the above power and weight restrictions. Before the power limiter was introduced often it meant only tuning cars with parts that could be taken off so that certain cars could race within different class's with different regulations. All that had to be done to reduce power was to take off an exhaust or chip to meet a Power limit etc This did mean that with some cars it was never wise to engine stage or to do a weight reduction because these modifications could not be reversed and would mean your car could be excluded from races with lower power and higher weight regulation races. It was not such a problem if the car in question was a Premium car, as they all can be purchased as new, So you could have one with engine/weight staging and one without. The problems arose especially with Standard Cars as they can not be purchased as and when you need them and once irreversible modifications were added to a Standard Car, those could only be used to fit a certain regulation and we excluded from regulation races they could not meet if they were too light or too powerful.

    Because of the above problems fitting a car into a specific regulation, there was a need voiced from many GT6 racers for some kind of power Limiter as well as the chance to add ballast to a car. The power limiter meant that cars over power even if irreversible modifications like engine staging and weight reduction were present, a car could quickly and easily be brought in line with the regulation simply by reducing the power using the slider. This was the same for Ballast, cars underweight could also fit a regulation very easily.

    The above solved many issues but also created many more. Because engine power could be limited to a crazy 50% and 200kgs of Ballast added to any car. Situations were created where by a in a lounge with a 300bhp Limit, Lamborghini's and Ferrari's could race against VW Golfs and Mazda MX5's taking away from the spirit of the event/race. Additionally to this, with a 300bhp limit, its possible to have a 600bhp car, and using the power limit, bring the engine down to 300bhp. What you get is a very unrealistic and generic power curve which have an advantage over a car not limited or mildly limited.

    [​IMG]

    Heavilty Power Limited EngineNon Power Limited Engine A Heavily engine Limited car will have a slight outright acceleration advantage as well as being far more responsive at any speed or in any gear & at any RPM over an honest/mildly or unlimited power curve.
    Even for a Class like Class B which has a 266bhp limit, it is quite possible to take a car that fits the specification and tune it to how ever far it goes, say 400bhp and then run with a 60 odd % detune to enable the car to fit the 266bhp regs.


    So unfortunately what we have is a bunch of 266bhp cars that often have generic power curves unlike cars that have 266bhp from an honest tune. Restricted car engines now loose what ever character they had, gone is the Vtec kick replaced with a power/torque curve not far off a turbo diesel.

    There is nothing we can do about this as we have no tools to govern, what we really need it a 10% power limiter, not a 50% one.

    Either way, GT Arena Class cars have been worked and tested thoroughly, in particular the Clubman Class is the most interesting and offers a very diverse range of cars that are all very competitive. We have certain rules that ensure Ferrari's and Lamborghini are excluded or if the car is against the spirit of the class, as well as banning certain cars that stand out as being too fast. Like anything though they are all still "work in progress" and are improving all of the time.

    As and when new cars are introduced via DLC, they are evaluated for class competitiveness and either permitted or banned. An example is the Toyota GT86 - which at 1st glance is perfect for class B - however it is several seconds quicker than the rest of the cars in the class round most tracks and is therefore not eligible to preserve a varied fields of cars.

    Members are free to use the power limit as they like, but we encourage all members to take of parts to meet power restrictions rather then using the power slider. It is generally frowned upon to run a heavily power limited engine.
    Harsk100 and Jimantonic like this.
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